Third graders learn to recognize, extend, and create patterns — a key computational-thinking skill that helps them spot what repeats and predict what comes next, just like computer scientists do.
Students will be able to…
Red, blue, red, blue… what comes next? Spotting patterns is one of the most important thinking skills in computer science! What is a pattern, and how do we find them?
Project each item and have students find what comes next. The tool explains patterns and how to extend them.
Tap any phase to open the teacher moves and student actions.
Red, blue, red, blue… what comes next? Patterns are everywhere!
Students explore.
Students use.
Students modify.
Students conclude.
Aligned to the CSTA K-12 Computer Science Standards and ISTE Standards for Students.
Compare and refine algorithms using patterns.
Decompose problems into smaller parts.
Create programs that use sequences.
Computational Thinker — recognize patterns.
Preview the three formative checks. Tap “Sample answer” to see what mastery looks like — hide them before you print for students.
Have students make a pattern with objects, colors, or claps and have a family member guess what comes next. A printable patterns sheet is in the Computer Science library.
Tap a card to flip it, then rate whether you knew it. Built from this lesson’s vocabulary.
A quick self-check with instant feedback, drawn from this lesson’s key terms.
A print-and-go review sheet with a built-in answer key. Tap “Show answer key” to reveal answers, or print the clean version for students.