Fourth graders explore target games, where you roll, toss, or strike an object toward a goal, from bowling to cornhole to putting, and the steady aim and control that make them all click.
Students will be able to…
Some games are not about speed, they are about aim: roll at pins, toss at a hole, putt toward a cup. What do target games share, and how do you hit the mark?
Project this and open each card to explore a target game and the aiming skill they all share.
Tap any phase to open the teacher moves and student actions.
In some games you do not race or score on a net, you aim. Roll a ball at pins, toss a bag at a hole, putt toward a cup. What do all these target games have in common?
Students explore kinds of target games.
Students practice aiming and adjusting.
Students invent a target game.
Students reflect on target games.
Aligned to the SHAPE America National Standards for Health Education and Physical Education.
Demonstrate accuracy skills of rolling, tossing, and striking toward a target.
Apply concepts of force and direction to send an object to a target.
Practice safely and take turns in target activities.
Show focus and self-control while aiming.
Preview the three formative checks. Tap “Sample answer” to see what mastery looks like — hide them before you print for students.
Have students choose a target and object, set a scoring rule for closeness, then play and keep score, so aiming becomes a game they own. A printable target-games worksheet is in the PE & Health library.
Tap a card to flip it, then rate whether you knew it. Built from this lesson’s vocabulary.
A quick self-check with instant feedback, drawn from this lesson’s key terms.
A print-and-go review sheet with a built-in answer key. Tap “Show answer key” to reveal answers, or print the clean version for students.