Sixth graders learn what separates hardware from software, how the physical machine and the programs that run on it depend on each other, and sort real examples into the two groups.
Students will be able to…
Every device you use is a mix of physical parts and invisible instructions. What makes something hardware or software, and why does each need the other?
Project this and sort each example into hardware or software — tap an item, then tap where it belongs.
Tap any phase to open the teacher moves and student actions.
You can hold a mouse, but you cannot hold a web browser. What is the real difference between the two?
Students sort hardware and software.
Students pair hardware with software.
Students break down a device.
Students reflect on how the two combine.
Aligned to the CSTA K-12 Computer Science Standards and the ISTE Standards for Students.
Recommend improvements to computing devices.
Explain how hardware and software work together.
Systematically identify and fix problems.
Understand how computing systems work.
Preview the three formative checks. Tap “Sample answer” to see what mastery looks like — hide them before you print for students.
Have students pick a device they use, list its hardware parts and the software it runs, and show how the two work together. A printable hardware-and-software worksheet is in the Computer Science library.
Tap a card to flip it, then rate whether you knew it. Built from this lesson’s vocabulary.
A quick self-check with instant feedback, drawn from this lesson’s key terms.
A print-and-go review sheet with a built-in answer key. Tap “Show answer key” to reveal answers, or print the clean version for students.