Ninth graders learn Python’s turtle graphics — commanding an on-screen “turtle” to move, turn, and draw. Combined with loops, a few commands can draw complex shapes and colorful patterns. They explore the commands, then code a shape.
Students will be able to…
How can a few simple commands draw complex shapes?
Project this and tap each. Have students explore turtle graphics commands.
Tap any phase to open the teacher moves and student actions.
How could code draw a perfect square without you clicking?
Students learn.
Students practice.
Students apply.
Students close.
Aligned to the CSTA K-12 Computer Science Standards and the ISTE Standards for Students.
Develop programs using libraries (turtle).
Use loops to create patterns.
Test and refine a program.
Create computational artifacts.
Preview the three formative checks. Tap “Sample answer” to see what mastery looks like — hide them before you print for students.
Have students code a shape using a loop. A printable turtle command sheet is in the CS library.
Tap a card to flip it, then rate whether you knew it. Built from this lesson’s vocabulary.
A quick self-check with instant feedback, drawn from this lesson’s key terms.
A print-and-go review sheet with a built-in answer key. Tap “Show answer key” to reveal answers, or print the clean version for students.