Students discover the clever ways seeds travel to new places — riding the wind, floating on water, hitching on fur, or being eaten — so that new plants can grow with room to spread out.
Students will be able to…
Plants can’t walk — so how do their seeds get to new places to grow, instead of all piling up under the parent plant?
Project this and tap each way a seed can travel. Have students think of a seed that moves each way.
Tap any phase to open the teacher moves and student actions.
If all the seeds fell right under the tree, what would happen?
Students investigate.
Teacher explains.
Apply.
Three quick checks.
Aligned to Next Generation Science Standards and Common Core literacy. State-standard crosswalks available on request.
Develop a model that mimics the function of an animal in dispersing seeds or pollinating plants.
Determine if plants need sunlight and water to grow.
Compare the diversity of life in different habitats.
Ask and answer questions about key details in a text.
Preview the three formative checks. Tap “Sample answer” to see what mastery looks like — hide them before you print for students.
Have students design and draw a seed built to travel a certain way (wings for wind, hooks for fur), and explain how it works. A printable seed-design sheet is in the Science library.
Tap a card to flip it, then rate whether you knew it. Built from this lesson’s vocabulary.
A quick self-check with instant feedback, drawn from this lesson’s key terms.
A print-and-go review sheet with a built-in answer key. Tap “Show answer key” to reveal answers, or print the clean version for students.