Students discover that things move when we push them away or pull them closer — and that a bigger push or pull makes things go faster or farther.
Students will be able to…
How do you make a wagon move, or open a door? Everything that moves gets a push or a pull — which is which?
Project this and sort each action into “Push” or “Pull.” Tap one, then tap the basket — and act it out!
Tap any phase to open the teacher moves and student actions.
How do you make a toy car go? Show me!
Students investigate.
Teacher explains.
Apply.
Three quick checks.
Aligned to Next Generation Science Standards and Common Core literacy. State-standard crosswalks available on request.
Plan and conduct an investigation to compare the effects of different strengths of pushes and pulls on the motion of an object.
Analyze data to determine if a design solution changes the speed or direction of an object.
Ask questions and make observations about a situation people want to change.
Ask and answer questions about key details in a text.
Preview the three formative checks. Tap “Sample answer” to see what mastery looks like — hide them before you print for students.
Have students give toy cars a small push and a big push down a ramp and see which goes farther. A printable push-and-pull sheet is in the Science library.
Tap a card to flip it, then rate whether you knew it. Built from this lesson’s vocabulary.
A quick self-check with instant feedback, drawn from this lesson’s key terms.
A print-and-go review sheet with a built-in answer key. Tap “Show answer key” to reveal answers, or print the clean version for students.